The Daily Comic Sketch Challenge – Dee Dee Twins (Batman Beyond)

Dee Dee Twins drawing by Ralph Contreras

The Daily Comic Sketch Challenge – Dee Dee Twins (Batman Beyond)

The Daily Comic Sketch Challenge! Here’s the 5th quick 30-minute daily sketch. This drawing was done on Monday, October 12th of the Dee Dee Twins from DC’s Batman Beyond! I took a little longer than the allowed 30 minutes. Probably about 45, but there are two characters.

So for this drawing, I decided to do the Dee Dee twins. They are fun and full of energy. so I drew them jumping toward us. I used my H2 drafting pencil and started with light lines, then added more defined lines. The drawing came out a little stiff again. It might be the way I approach drawing females. This exercise has defiantly shown me that I do approach my drawing in different ways. I’ve decided that I’m going to practice a very quick gesture drawing every day of the female form. Like the beginning warm-up, I did in figure drawing class back in college.

The Dee Dee Twins haven’t been in any comic books, they have appeared in the Batman Beyond – Return of the Joker DVD and a two-part story in the Justice League Unlimited cartoon. Turns out they are actually Harley Quinn’s future granddaughters.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

The Daily Comic Sketch Challenge – Modok

M.O.D.O.K drawing by Ralph Contreras

The Daily Comic Sketch Challenge – Modok

The Daily Comic Sketch Challenge! Here’s the 4th quick 30-minute daily sketch. This drawing was done on Friday, October 9th of Modok (Mobile Organism Designed Only for Killing) from Marvel Comics. I took one day off the challenge, but came back with a really fun sketch!

The last sketch I did of the Enchantress didn’t come out as well as I’d hoped, she came out a little too stiff. So for this one, I decided not to get to stressed and just had fun with it. This was actually the sketch I’d been looking forward to drawing the most. I worked with an H2 drafting pencil and a simple eraser. Started off with very loose lines and added details along the way. To be honest, this drawing took a little longer than 30 minutes, it took me about 45. But I think that’s ok. My goal with this exercise is to help in speeding my drawing but also to loosen up.

When I started reading comics it was Marvel comics. So I totally knew and have read comics with Modok. Modok’s just a supergiant head on a hover chair, that’s fun and cool. I didn’t realize there was such a fanbase for the character. I found numerous websites dedicated to him and Marvel Comics even has an official Modok blog. When Marvel created a new Super-Villain Team-Up limited series, Modok was the main character. I had lots of fun with this drawing and I think it shows. – Shazam

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

The Daily Comic Sketch Challenge – Enchantress (Marvel)

The Enchantress drawing by Ralph Contreras

The Daily Comic Sketch Challenge – Enchantress (Marvel)

The Daily Comic Sketch Challenge! Here’s the 3rd quick 30-minute daily sketch. This drawing was done on Wednesday, October 7th of Amora The Enchantress from Marvel Comics.

This sketch was very challenging for me. It took me a little longer than my allowed 30 minutes, about 45. I started with a real rough sketch using an H2 drafting pencil. I was trying to give her a soft look, but I think she actually looks a little stiff. This is why I’m doing this daily exercise. To help me get a loose and softer drawing style. I find that there is stiffness in my illustrations sometimes when I work on them too much.

The enchantress was one of the first female characters I read in comics. The second comic I ever read was Marvel Super Heroes: Secret Wars, but it was the 1st series I actively read. I remember hitting all the gas stations looking for the latest issue. So it was fun drawing a character I’ve been familiar with most of my comic reading and drawing life.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

The Daily Comic Sketch Challenge – The Maxx

The Maxx drawing by Ralph Contreras

The Daily Comic Sketch Challenge – The Maxx

The Daily Comic Sketch Challenge! Here’s the 2nd quick 30-minute daily sketch. This drawing was done on Tuesday, October 6th. The Maxx by Sam Kieth was suggested by my friend Carlos Parra via his Twitter account @carlosparra

This was a fun character to draw. I knew I wanted to make him big and exaggerated. That’s the way I remembered him. Never drawing the Maxx before I was very excited to have fun with this. I was able to get the sketch done in 35 minutes. I used an H2 drafting pencil. I think I had better control of it than the HB I used for the last quick sketch.

I remember when I had my comic book store, The Maxx Comic was always a very popular character. I literally could not keep the comics in stock. This was years after its publication too. I think it was so popular because of Maxx, MTV Cartoon. Which was great because it brought the character and comics to a more mainstream audience.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

The Daily Comic Sketch Challenge – Manhunter IV (Marc Shaw)

Manhunter IV drawing by Ralph Contreras

The Daily Comic Sketch Challenge – Manhunter IV (Marc Shaw)

Last night I drew the 1st in a series of quick 30-minute daily sketches. I’m calling them The Daily Comic Sketch Challenge. After asking for suggestions on Twitter and DeviantArt the first drawing is The Manhunter IV (Marc Shaw).

I had fun with this drawing. I’ve never really read any comic with this Manhunter, but the costume design is very cool. I actually took a little longer than 30 minutes, I think I took about 45. I used an HB drafting pencil, Only sharpening it once. With this drawing, I tried to be quick, but not lose detail. I also tried to use shadow and reflection of light. Thanks to @BlaqueSaber on Twitter for the great suggestion!

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

Grimm Creeper, Hand Scythe Weapons

Grimm Creeper, Hand Scythe Weapons

Sometimes you can find the most awesome stuff in the most unexpected places. This last weekend I was at the supermarket buying groceries and out of nowhere, my girlfriend pulls out a Hand Scythe. She intended to scare me, but instead, I was very excited. This plastic toy was a perfect match to the weapon used by one of my characters, the “Grimm Creeper”. I had to buy it. Luckily I was able to find a second one too.

Halloween is always a great time to find plastic weapons and cosplay items. Last year we found a cool life-size Captain America shield, and this year it’s the Grimm Creeper’s scythe weapons.

Original Grimm Creeper by Ralph Contreras

In my original sketch of the Grimm Creeper, I had drawn his weapons very similar to the ones I recently found. In later drawings, I modified and stylized the scythes. After holding and simulating how the weapons work in a fight (I was testing them out in the supermarket), I’ve decided to go back to my original concept: a simple and direct weapon.

Redesign Grimm Creeper by Ralph Contreras

It’s really great having these props. I now have several ideas on how he can wield his weapons. I know that it will help me to come up with better action poses when I draw his fight scenes.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

I See Dead People – Zombie Sketches for Dark New World Zombie Comic Book

Zombie sketches by Ralph Contreras

Zombie Sketches for Dark New World Zombie Comic

Here are some quick Zombie Sketches. To help keep the Dark New World zombie comic book fresh and new, I decided to sketch out a bunch of zombies’ faces. This way, I can choose which ones I want to use in the comic. I don’t just want a bunch of stereotypical bland zombies. My goal is to have over 50 different zombies already designed for the comic when I start penciling the sequential pages.

I’ve been looking at people to get ideas for the different-looking zombies. I’ll be at the mall or the gas station, looking at the characteristics of all the different people. So basically I’ve been people-watching and re-imaging them as zombies.

I’ve tried to make them retain some of the human characteristics, but still bring the horror I feel when I think of zombies—with some rotting flesh, biting jaws, and dead eyes.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

Who are The Carnies, Friend or Foe?

Character Designs of The Carnies – Dark New World Zombie Comic

In this new chapter of Carlos Parra’s “Dark New World“. You will be introduced to many new characters. Enter “The Carnies“, a group of marauders who have survived the initial zombie infestation that hit Las Cruces, NM. “Sometimes the monsters do have smiles on their faces.”

Here are my first Character Designs sketches of ‘The Carnies” for the upcoming zombie comic book. Carlos wanted the feel of “A Clock Work Orange” mixed with creepy-looking carnies. I was given sketch samples of their different pained faces, and from there I designed their looks. At this point, the Carnies as individuals do not have names. Which I think actually makes them a bit scarier.

I’m currently workings on the first few pages of the comic book. The Carnies are making a huge impact on the lives of the survivors. In the future, I will post some of the sequential page thumbnails, but not too many. Don’t want to give away the story.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

Dark New World Zombie Comic Book – Character Sketches of Andrew Martinez

Andrew Martinez character design by Ralph Contreras

Character Sketches of Andrew Martinez

I am currently working on the comic book “Dark New World” with Carlos Parra. It’s a continuation of his independent zombie film. He’s introducing a lot of new characters into this awesome zombie-infested comic world.

Here are the initial Character Sketches for Private Andrew Martinez, one of the new characters from the mind of Carlos Parra. The character is a veteran of the recent Iraq war. He uses the skills and training he received from the armed forces to survive this Dark New World.

Andrew Martinez design sketches

With these character design sketches, I took into consideration Martinez’s military knowledge. Carlos sent me several photos of soldiers in uniform for the general look he wanted for Martinez. I used these references and modified them a bit to come up with his look while still keeping to the standard U.S. Army desert uniform. He’s in 30’s so I tried to show that in these sketches. He doesn’t look too old or too young.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.

The Movies, Games, and Comics Panel at the Albuquerque Film Festival 2009

Movies, Games, and Comics Panel

I was very fortunate to be able to attend the “MOVIES, GAMES, AND COMICS PANEL” this weekend at the Albuquerque Film Festival 2009. The speakers on the panel were T.Q. Jefferson: the Marvel Comics Director of Games, the Eisner-nominated Pander Brothers: Jacob and Arnold Pander, and a writer/director from Rogue Taurus Productions. It was a great relaxed panel where they told us about how they work with the story, licensing, and marketing of their projects.

T.Q. Jefferson from Marvel Comics showed us a trailer for the new Iron Man 2 video game, which by the way rocked! He also showed some awesome character design concept art for Iron Man and Crimson Dynamo. He explained how the video game and the movie are both coming from the same place, but can still stand equally on their own. The story in the game is not a retelling of the new movie, but just a new adventure with the same characters and spirit from the movie. The game has been in development for over a year now, so the creators know the general idea of the new movie but not the whole story. He hinted that the games for both the Thor and Captain America movies are already in development too.

Tasty Bullet graphic novel trailer

I had missed seeing the Pander Brothers last year when they came to the Santa Fe Film Festival with their award-winning identity theft thriller SELFLESS, so it was a nice surprise to see them on this panel. Jacob and Arnold Pander are both well established comic book, writers and artists. They have worked for both Marvel and  DC, in film, video, animation design, and illustration. Arnold Pander talked to us about his newest project Tasty Bullet, a graphic novel he’s working on with Jonathan Vankin. We got to see a really cool trailer for the graphic novel too. He also explained what type of promotions they have planned to bring readers to the book, including an ARG (Alternate reality game) and the creation of vintage commercials for the tasty drink. The graphic novel will be published by Image Comics.

Rogue Taurus Productions is an independent film company based in Albuquerque, NM. They have created several movies which were filmed in New Mexico. It was interesting to hear the writer/director from Rogue Taurus assess that comics, video games, and movies all come from the same place. The desire to tell a compelling and interesting story. He commented on how the beginning process is similar to each other, but they create completely different storytelling mediums.

This was a great panel and I really had a fun time listening to what they had to say. I learned some new information regarding the creative writing process when it comes to licensing properties. Thanks to the Production Central ABQ for hosting this panel through the Albuquerque Film Festival 2009.

This blog post was originally published on my other website Comic Book Graphic Design and has now been migrated here to RSC Arts, Ralph’s Art Blog.